THE TEAM

THE KEEPERS
OF THE HOUSES

Nine houses stand because a small crew builds like a large one — everyone here holds more than one tool.
CO-FOUNDERS

The Two Who Laid the Cornerstone

Brooke Ganster, co-founder of Creative CathedralsBG

BROOKE GANSTER

CO-FOUNDER · WORLDBUILDER

Architect of the cathedral itself. Brooke designs the worlds, writes the words, and ships the software — games, 3D storefronts, satire, and an occult thriller series — at a pace most studios would call a typo. If a door exists in this cathedral, Brooke drew it first.

Sam Gadrouy, co-founder of Creative CathedralsSG

SAM GADROUY

CO-FOUNDER · DIMENSIONAL CRAFT

The bridge between the screen and the shelf. Sam takes what the studio dreams in three dimensions and makes it hold — from digital models to objects you can print and put in your hands. Where Brooke opens a door, Sam makes sure it swings true.

THE CREW

The Hands in Every House

Lianna Adams of Creative CathedralsLA

LIANNA ADAMS

MULTI-HYPHENATE · THE UTILITY KNIFE

Story, design, production, whatever the house needs the day it needs it. Every studio says it has someone like Lianna; almost none actually do. The houses stay standing in no small part because she refuses to specialize.

Giuseppe Spano of Creative CathedralsGS

GIUSEPPE SPANO

COLLABORATOR ACROSS THE HOUSES

The kind of range that refuses a single title. Giuseppe works across the houses wherever craft is called for — and in a cathedral, craft is always called for.

“Lianna, Sam and I are a great team.” That is the whole org chart, and it is enough: nine live houses, real games, real books, real software — see what we build and what we publish.

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